AI Insights · Timothy · April 2025
Top 5 3D Realistic Games in Europe Q1 2025: Unified Platform Performance
Explore the performance of top 3D realistic games in Europe during Q1 2025, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the top 3D realistic games on a unified platform in Europe showed diverse performance trends. Data from Sensor Tower provides insights into weekly downloads, revenue, and active user metrics for these leading applications.
PUBG MOBILE by Tencent Mobile International Limited experienced fluctuating weekly revenue, peaking at approximately $4.5M in the last week of March. Weekly downloads saw a decline from 624K at the start of the quarter to 432K by the end, while active users remained robust, increasing from 13.2M to 15.4M.
Snake Clash! from Supercent, Inc. demonstrated a steady revenue trend, with figures hovering around $9K throughout the quarter. Downloads peaked at 693K initially but settled at 486K by the end. Active users showed a consistent upward trend, reaching 3.3M in the final week.
EA SPORTS FC™ Mobile Soccer by Electronic Arts saw its revenue fluctuate, hitting a high of $1.2M mid-quarter. Downloads remained relatively stable, closing the quarter at 358K. Active users maintained a strong presence, ending March at over 10M.
SCHOOLBOY RUNAWAY - STEALTH by Anton Shuligin experienced no revenue but maintained a steady download rate, starting at 362K and decreasing to 201K. The active user count saw a decline, ending at 847K.
My Supermarket Simulator 3D® from Game District LLC observed a gradual decline in weekly revenue, ending at approximately $25K. Downloads were highest at the start of the quarter at 496K, decreasing to 293K by March. Active users saw a slight decrease, wrapping up the quarter at 1.2M.
For more detailed insights, visit Sensor Tower to explore comprehensive data on these applications.